My background is in architecture and 3D design, with a career that has taken me from feature film VFX to attraction design and themed entertainment. I earned my Master of Architecture from MIT, where I focused on using 3D tools as part of the design process.
At Universal Creative, I worked as an Attraction Designer on projects including Hagrid's Magical Creatures Motorbike Adventure, VelociCoaster, Universal Beijing, and Epic Universe. My more recent work includes 3D environments, animation, POVs, and animatics for projects including Universal's UK resort development, the Children's Museum of Manhattan, and Silver Dollar City's Miner's Mountain Express.
Earlier in my career, I worked in feature film VFX at Sony Pictures Imageworks, Digital Domain, and many other studios in the Los Angeles metropolitan area.